Abstract

An infinite onchain tile laying board game pitting orders against one another.

Frontinus Proposal

Frontinus House

Timeline & Objectives

Work has already begun on the fundamental coding for the tile mechanics and the tile art assets are well underway. There potentially is no end, with so many possible future avenues development will keep rolling.

Our current objective is to deliver a game prototype by Q1 2024, which will include the abstract game client first. This client will serve as the testing environment, with the 3d client coming after.

Team

Revilo: Long time BibliothecaDAO and Realms contributor and currently the Artist in Residence with Realms, and part of the KOSA team behind The Banners project. I've contributed to multiple projects in a creative capacity with my main focus on voxel digital design and modelling. I have won multiple art competitions in the space, most notably the Realms x Briqs Wonder modelling competition, and most recently the Realms x Briqs x Ducks design comp.

🍞: Yeast based Sensei - Possibly Australian.

Links and Socials

Discord: https://discord.gg/bibliothecadao (#stolsi)

Github: https://github.com/stolslilabs/stolsli

Updates - PAVED

Quarterly Reports (1)