Date A brief Summary of the this weeks progress Any technical updates to your project Have any milestones been completed Is the anything your require assistance with your project Upload/link any media relevant to this update
17/12/23
24/12/23
31/12/23 Mainly working on dojo jam. Created two new projects: 1)Mississippi Mini, a casual strategy PVE game with varying combat abilities, and 2) Loot Dungeon, a strategy adventure game integrated with Realms to boost stats. Mississippi Mini:https://youtu.be/nVXBdzYqL54; Loot Dungeon: https://www.youtube.com/watch?v=hBzothRCUfs
03/01/24
10/01/24
17/01/24
24/01/24 Planning a new version on Starknet, intending to create a simplified adaptation based on the classic game Travian. The initial planning, prototyping, and key algorithm and privacy scheme development for the first version have been completed. In the coming week, these plans will be further refined, and efforts will be made to write some code. We will reference Sushiswap's staking rewards algorithm for the algorithm development related to SLG game upgrades and resource updates. Additionally, we will employ the 'commit and reveal' privacy scheme to conceal player army coordinates, ensuring privacy during battles. basic game loop:
30/01/24 Refining the prototype design of the game, starting to write code, and generating some UI design sketches
20/02/24 The main focus of this week's work has been on contract development. We have completed the contract portion related to the upgrade of outer city buildings, as well as contracts for four resource acquisition functionalities. Currently, we are starting the integration and coordination with the frontend.

Sneak peek on what we are crafting:

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