17/12/23 |
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24/12/23 |
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31/12/23 |
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07/12/23 |
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14/12/23 |
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21/12/23 |
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28/12/23 |
We've made several improvements to the initial Figma designs, such as adding a pulsating border to indicate when users are waiting for other players and introducing a green effect when users have staked. Additionally, we've refactored some code and are currently working on a PR for map selection, as well as a side tab for in-game chats, tables, etc |
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admist the few gating activities of festive relatives and friends visiting, we also participated in the Winter Dojo Jam which will add to our team's experience and familiarity with the updated Dojo features. Other progress was made on the planning of lobby functions and flow for game map invocation |
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04/01/24 |
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11/01/24 |
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18/01/24 |
Revamping the previous figma version of UIUX with an experienced designer, the new version of UIUX will be ready in 7-10 days. |
Currently building with dojo stack |
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26/01/24 |
v1 of new UIUX by the main dev studio is out |
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